Here are a collection of various projects I've had the privilege to work on thus far here at Pixomondo-Toronto.
As a CG Asset Artist, my responsibilities have included modeling, texture work, and shader construction. The personal work I have to show from each of these global franchises will become available upon their own release date!
As a CG Asset Artist, my responsibilities have included modeling, texture work, and shader construction. The personal work I have to show from each of these global franchises will become available upon their own release date!